I hope they do a good multiplayer, like the first one.
guiz Clan Admin
Number of posts : 505 Location : france Reputation : 3 Points : 535 Registration date : 2009-10-09
Subject: Re: F.3.A.R Fri Apr 09, 2010 2:58 pm
video is quite good
but what about the game...
sakura team
Number of posts : 907 Age : 63 Location : japan Reputation : 18 Points : 863 Registration date : 2007-07-15
Subject: Re: F.3.A.R Fri Apr 09, 2010 3:57 pm
guiz wrote:
video is quite good
but what about the game...
I hope too....
Im sad..coz no kunhoo with Jackychan in BC2 LOL
Pink Clan Admin
Number of posts : 2923 Age : 50 Location : Germany Reputation : 16 Points : 3037 Registration date : 2007-07-13
Subject: Re: F.3.A.R Sat Apr 10, 2010 4:25 pm
F.E.A.R 3 can disappoint. The manufacturer of game has made uninteresting a multiplayer in F.E.A.R 2. While it is not known about a multiplayer in F.E.A.R 3.
PROBLEMS723 team
Number of posts : 596 Age : 51 Location : U.S.A. Reputation : 6 Points : 682 Registration date : 2009-04-07
FEAR 3 multiplayer modes detailed - new trailer and screens Friday 15-Apr-2011 2:53 PM Soul King, Fu**ing Run!, Soul Survivor and Contractions summarised Submit Article To N4G Submit Article To Reddit Submit Article To del.icio.us Submit Article To Digg Warner's just launched this FEAR 3 multiplayer trailer and some new screens showing off the paranormal shooter's multiplayer modes.
Check it out, then read on for a summary of the four modes - Soul King, Fu**ing Run!, Soul Survivor and Contractions - to get a better understanding of what they're all about. The game's out in May for Xbox 360, PS3 and PC.
Fu**ing Run! Chased by Alma's always-encroaching Wall of Death, the F.E.A.R. squad must push forward through Armacham forces and reach the checkpoints before they are swallowed up. If any team-mate is lost to Alma's Wall of Death, it is game over for everyone. The only way to survive is to F**king Run! Alma's Wall of Death was inspired by the cover of John Carpenter's Prince of Darkness.
Contractions Contractions places gamers as members of an isolated F.E.A.R. squad facing off against Alma's minions. As a team you must work together to collect weapons and build barricades during the calm between Alma's contractions. Each time a contraction hits, a wave of supernatural and possessed enemies flood into the area. To make matters worse, a paranormal fog rolls in with each wave, getting thicker and deeper as you try to make your last stand. Dangerous things lurk in the fog, including Alma herself. Only by cooperating can the squad survive all twenty waves. Inspired by John Carpenter's The Fog.
Soul Survivor Soul Survivor adds a twist to the cooperative gaming experience. While players are working together as a team to survive attacks from incoming soldiers, Alma will corrupt one of the team, forcing the player to turn against their allies. The Chosen Player has a set amount of time to split up the F.E.A.R. squad and Corrupt them, all while the Armacham soldiers continue assaulting the team. Each player that is picked off joins the Corrupted side and must help to exterminate the remaining squad members. Only the strongest player can make it out alive as the Soul Survivor. Inspired by Steve Niles' 30 Days of Night where the survivors are taken down one by one and turned against those that remain.
Soul King All players start as a Spectre, a ghost with the ability to possess human enemies. Players fight to possess and kill AI combatants, as well as collect the caches of souls that other players release once killed. Picking up souls adds to your points, but if you're killed you lose half your souls. The player with the highest score at the end of the timed round is the Soul King.